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virtual reality and computer vision
One method for information transferral from humans to computers is "motion capture" wherein advanced analysis of camera images of body movement via computer enables the computer system to recognize vital configurations and patterns of body movement. However, this method has constraints. The relevant portions of the human body must all be in view of the camera. They must not be obscured by elements of the setting or by other portions of the body. Some gestures are overlapping in themselves. This method is also constrained by available light. High Performance Immersive Visualisation Group discusses more information.
There is tremendous potential for the application of virtual reality applied science to exercise. For instance, there are many benefits to exercising in a group. Group exercise can lead to synergy and competition toward healthy exertion. Peer pressure can also grow follow-through concerning desired exercise patterns. Further, working out with other people can be added to instruction concerning appropriate methods to prevent injury and gain maximum benefit from the exercise. In any event, assembling in one place for working out with other people requires travel time. With multi-user online virtual reality, in which group participants can come in contact virtually, participants can gain the advantages of working out with other people absent the costs of tangible travel. More: Virtual Tours Kearny, New Jersey expands discussion of these subjects. Linked page Virtual Robots also provides useful information on this topic.
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